Fallout 4 Ending Thoughts (Main Quest) Spoiler-free of course.

I won’t go into details of the ending, suffice to say the Fallout 4 universe is like New Vegas in that you can choose any one faction in the game (or none) to continue the “future of the wasteland” (or in this case “The Commonwealth”). Like New Vegas, you have 4 factions that seemingly have differing views on how to move the post-apocalyptic Commonwealth forward.

In the game, you have The Institute, The Minutemen, The Brotherhood of Steel, and the Railroad as the factions. (Recall, New Vegas had “House”, the NCR, the Great Khans, and Caesar’s Legion). I don’t think Fallout 4 lets you pick “none of the above”… or I’ve not figured out how (without looking at a Wiki or Game Guide). This is just me playing the game like you would in the old days where hints cost $0.99 a minute. πŸ™‚

In the game ending I chose: I chose to side with the Institute. I won’t say why (it would spoil the story), but it sort of aligned with any of the other factions in Fallout 4. By that I mean it got one faction angry with you right off the bat, and the others were either indifferent or instrumental in the completion of your storyline (dealing with them rather than letting them be indifferent or ignorant of your alliance with the Institute.)

What bothered me about this ending was how “meh” it was compared to the ending of New Vegas. Each selection you made in the “future” of The Nevada Wasteland was a unique, and sometimes cringe-worthy exercise in post-game critique. πŸ™‚ You could even make it so none of the factions had any true hold on the ending, which was the one I picked when I first played through New Vegas. I couldn’t help myself. I thought each and every faction was dickish in some way. HOWEVER, the writers of New Vegas scolded my solution as being bad and uncertain for the future of the wasteland, and I had somehow shirked my duties by choosing “none of the above” (typical statist sci-fi writers. Oh, won’t the benevolent blob of bureaucracy save us!)

In terms of the Fallout 4 ending. I think the choice didn’t matter all that much. Sure some things were done, some factions were moved out of the Commonwealth, and in one instance, the dang writers rehashed a stinking item from Fallout 3 to complete a section. (C’mon, guys!) But all in all, I found the ending to be rather pedestrian. Without spoiling it, I think the Institute ending is the quasi-easiest to accomplish, given the events in the game itself.

Perhaps I’m giving game writers too much credit (some games have had masterfully crafted endings, and others had great stories with simple “you won” endings in my 40-year career of playing games of all types: board, card, computer, console).Β  But I think the Institute ending is the most intellectually lazy one of the bunch. Each person who pledged undying loyalty to you for helping them in intermediate or side quests suddenly look at you with suspicion, and the enemies still hate you (the Gunners are particularly pissed at me perpetually… heh.)Β  And forget the settlements… they amounted to a hill of cheap XP after a while, and I generally “failed” to help them against attack even though each settlement had enough automatic turrets and minefields to make a WW1 veteran go “that’s just too much, man.”

 

It makes me wonder if I want to try the other endings. Because instead of “Moobs” Perlman giving the ending speech, it’s your “lone survivor” voice. (And it’s cringeworthy as anything I hear him say throughout the game.)

Oh, and I feel like the quest to find your son is a Rube-Goldberg machine making exercise. THAT was tedious. πŸ™‚

Python Game Creation

I thought about my half-baked ideas recently and I decided I should try to make some of them myself. I’m not going for super ambitious projects (like converting solo board games I got from Half Price Books) and doing something silly simple, just to see what I can do. Maybe a Demon Attack clone (one of my favorite games on the 2600). πŸ™‚

As I have not said much about this lately, it is probably obvious that I never got around to finishing anything…. so much for dedication. πŸ™‚Β  Code away!!!!!!

The Gamerz Tek Super HD-2 vs. Old Skool Classic II

I had my 2 year old Retron 5 finally die (it had been having problems with the Famicom slot for a while now, and the most problem-ridden slot was the Famicom (for whatever reason). Then the Genesis slot started becoming grabby (for lack of a better word) on the cartridges, but the NES slot finally gave up the ghost and I decided to give it a once-over. It didn’t look like anything “blew out” or “let the blue smoke out” of any chips, but the cart slot pins on the NES and Famicom had a few bent ones. I tried re-bending them with small tools, but after that, none of the cart slots would show the cart’s name (just “unknown cartridge”) on things that were cleaned or used previously and cleaned. So I bought another one, but I got to thinking, what about allΒ  those one-chip hardware compatible SNES/NES clones out there? I knew I needed HD, just because the Retron 5 spoiled me, so I began looking for a possible replacement (and one that can play multicarts and repros.)

I went digging around youtube, looking around the reviews and settled on two to try out. The Old Skool Classic II and the Gamerz Tek Super HD-2. Both are SNES/NES (and Super Famicom, but not famicom (without an adapter that I am not sure would work anyway).Β  I got the Old Skool first (hence named “Classic II” and the Gamerz Tek will be called “Super HD-2”).

The Classic II so far…

I’ve been fiddling with it for about a week and it has been really compatible with most anything (it has issues with my Burger Time cart for some reason), and it has some really nice controllers. The problem I had with the Classic II was when the 4:3 switch was set (not widescreen), 90% or more of the NES/SNES games I tried came out garbled, like they needed cleaning. I tried on a whim to go to 16:9 and had no issues with any cart, even those that were garbled initially. Another weird feature was the passive HDMI, which played havoc with my HDMI powered switchbox. It never showed as “connected” until shortly after the intro started on any cart I tried. And I would have to manually switch to the port on the HDMI switch to get to it. It was strange, but it would work fine after that. Other than these issues, the Classic II is a solid console. It’s surprisingly beefy, compared to some of the other clones. You always know a clone by its weight, and most of the time you have to put double-sided tape on the clones to keep them on the desk. πŸ™‚

The Super HD-2 so far…

I got this just today (May 28th) and so far it’s been far better than the Classic II in two respects: 1. It has no trouble with 4:3, with all carts working flawlessly, and 2. the HDMI port isn’t playing weirdly with my switch box. If I turn on the Super HD-2, it switches like I expect it to. (And the Super HD-2 has a Pal switch too, not that I would ever need it.) The Super HD-2 has the same problem with Burger Time, but it seems not as bad as the Classic II. I like the fact that my Retro-bit Joe and Mac compilation works (on both without incident.)Β  I am going to play with the Super HD-2 some more over the week and see how it handles various strange carts, like SuperFX cartridges, etc. The Classic II had no trouble with them, so it should be the same for this one. Overall, I like this one as I do the Classic II.

Verdict so far…

I am right now leaning more to the HD-2 because the Classic II has weird issues with my switch box. I don’t consider this a dig at the Classic II, because they both perform very well (and are colored like the American SNES.) I just prefer the active switch on the HD-2. Other than that (I am not a slave to 4:3) I like both and will keep both for my “main” gaming console. I will continue to use my Retron 5 for Famicom games and for Genesis (until my Mega HD gets here from Gamerz Tek). I will also use my Retron for gamest that have a “Save” feature but have a dead battery. (Makes it easier to play RPGs on it.) But if I were in the market for a decent clone console, both of these SNES/NES clone systems are top notch.

As an aside, I couldn’t get the Retro Trio 3+ to work at all (it was DOA.) I may try again, because it’s also hardware, but it has some nice features (like a cover for the controller ports, and would be more compact than 3 devices on my desk.) I’ll order another from Amazon soon, but not right away, because I don’t want to run afoul of their “return violation” policy. πŸ™‚

I am not a fan of the FPGA “super” clones, mainly because of their price. If they were about $100 cheaper, I’d snatch one up. But $300 for an FPGA (emulated after all) console is not my cup of tea. Heck, I use a cheap-o Dell PC with onboard video for most of my MAME gaming. πŸ™‚ I am not one to be looking for the aesthetic equivalent of a Rolex watch. My Casio tells time just as well and at a fraction of the cost. YMMV, but I’m more into buying the games I want to play. I skipped the Genesis/SNES era, mainly because I was a computer gamer (and I really missed the NES era for the same reason), so I’m playing catchup a bit. I would’ve bought a Genesis had I been more financially secure then (college wasn’t cheap.) But I still had my Amiga 500 well into my college years (yes I’m old.) πŸ™‚ Happy gaming!

 

Linux Drivers for “Gaming” Mice

I don’t really game all that much in terms of needing a special mouse to game, but I do have a nice Logitech G Pro gaming mouse because it fits my hand so perfectly. The only problem is the LED effect is simply cycling through colors because I don’t have a Linux driver to handle whatever bit needs to be set to stop the cycling of colors. It really is a great mouse… I tried “libratbag”, but it seems I need a newer version of the ninja compiler than exists in the Ubuntu LTS repositories. Ah well…. I can live with the colors… they look pretty neat. πŸ™‚

Nintendo Switch

It’s been a few months, and I’ve seen that the Nintendo Switch is doing well. It has far too many “enhanced” versions of games (I suppose that’s generally to put product on the shelves. Save the new stuff for later in the year, like Christmas). I have seen that the Switch is going to get Xenoblade Chronicles 2, but so far, there have been no compelling titles that I really am interested in playing at the moment. I guess because I’m still immersed in Skyrim, Mass Effect Andromeda, and Diablo 3. I know, it’s a bit silly to be playing Diablo 3 (over and over and over), but by golly, they got the Necromancer finally! I am so glad they added that character. πŸ™‚

Anyhow, I suppose at some point I’ll get a Switch. But for now, I don’t expect I’ll need to make room under my TV just yet. πŸ™‚

Twitter part 2

I have left twitter, but I decided to leave my “self” there, rather than disappear completely. I have no desire to interact with any of the nitwits anymore. I simply don’t. I thought after a break it’d be a pleasant change and things could go back to normal and the polarized (not sunglasses) opinions would calm down. Well, like in everything else, there is no such thing as an adult anymore. One or two folks who I really enjoy chatting with are still there, but for the most part, it’s a flaming ball of yelling, name-calling, and other nonsense. Twitter has their “elite”, which reminds me of the old days of IRC mods. They were the blue-checks of the pre-social-media era. πŸ™‚ And some were quite alright. However, some were not. And that became most as IRC got more and more AOL folks on its servers.

I guess I’m trying to say, the more things change, the more they stay the same. I’m frankly done being bothered by it. I need to write a script that sorts my working v. non-working MAME ROMs. πŸ™‚

Quick Python Game Update

I thought I’d leave a quick note to my millions of readers about my Python game. Β I got to reading the rules of the game I was going to port, and well, it might be too esoteric to be fun solo. So I will play it on paper first to see if it works for electronics. In the meantime, I have a few other ideas involving dice and cards for games that just might be fun. Ages ago I found a website that made a starship combat game with only a poker deck. I wish I could find that site again (it’s not in my bookmarks for some reason.) But needless to say, I think I could create one similarly with some dice and cards too. I’m going to be working on that too, just because I can. πŸ™‚

 

By the way, Moria is an addictive game like Nethack, and I’ve not even left the town yet to explore the endless dungeon. (I did accidentally kill a homeless person in town though. I feel bad about that.) Anyway, in between trips to the dungeon of Moria, I’ll be working on that game. πŸ™‚